![]() Barring one featured puzzle in each region, the puzzles quickly get repetitive however. On the other side of the coin are the puzzles, which provide a relaxing contrast. I don't think I ever tired of loosing an arrow into a talisman and the burst of speed that came with it. Provided you hit what you wanted to hit though, the feedback is immediately satisfying. The game locks your orbit camera while charging an arrow as well, which feels quite awkward sometimes. For example, the game would often place priority on targets close to me, rather than one further away but almost in the center of my viewport. I think the system could use some tweaking however, as I would often find the game not targeting what I expect it to target. Shooting arrows works with an auto-targeting system so you can pay more attention to the environment, visuals, and avoiding obstacles, rather than hyperfocusing on striking an apple 100 meters away while moving at mach 5. If you don't plan your path two steps ahead you may see yourself face-planting into cliff-faces more often than you'd like. The movement system seems promising at first, and is good, but could be great provided a bit more flexibility. You spend your time in each region almost like prey, fleeing from objective to objective, weakening the beast so that you can strike back in gloriously cathartic fashion. A standard fight mainly consists of dodging attacks until you're presented with a juicy target in the form of a glowing red eyeball, but the build-up to the fight as well as the pacing of the fight itself is handled expertly. The bosses really are a standout act I feel. The music firmly fits the scene of exploring the remains of the island-nation the game takes place on, as well as fighting tooth-and-claw with the bosses the game throws at you. Justifying the pricetag are the game's extraordinary setpieces and incredibly evocative score. The Pathless by Giant Squid tasks you, Usane "Soo-Nyung" Bolt, and your newfound eagle partner, with the herculean task of freeing the beast gods corrupted by "The Pathfinder", and in doing so, bringing light back to the region each beast god governs. Posted: 25 June Press X to Pet Eagle in Mini Mongolian Zelda of the Colossus
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